Launch Delayed To everyone wanting to get their hands on this game last year, I am sorry. There is no good excuse for the delay but here Read More » February 23, 2023 No Comments
Astro Traveler Simple AI This week I started implementing the simplest of AI opponents. This implementation turned out to be more complicated than I had imagined. We will take Read More » August 24, 2020 No Comments
Astro Traveler The Probability Of Randomness In my previous post, I talked about the dropping of materials from asteroids. I was using Unity’s Random.value to determine the type to drop and Read More » August 17, 2020 No Comments